18 July 2006

Sky and Night


I've been playing with sky effects and nighttime rendering. I like the darkness of night because laser blasts and explosions contrast so much better against them. This shot involves a skybox, blended with a skydome, and a black fog effect over the terrain. I like it in some areas, but convergences need some work and it looks worse and works the higher up you go. It would be nice to add clouds, but I really need to get back to core gameplay and not snazzy graphic effects.

0 Comments:

Post a Comment

<< Home